Miscreated - Steam Gift Key

Miscreated - Steam Gift Key

Compre Miscreated - Steam Gift Key

Plazo de entrega: Actualmente no disponible
Almacén: no disponible
Región: UE
Plataforma: Steam

€ 22,99

cantidad 1
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Miscreated - Steam Gift Key

€ 22,99

  • Descripción del producto

    Miscreated - Steam Gift Key

    Compre Miscreated ahora!

    Aquí usted recibirá la clave del código de serie para activar el juego de dentro del plazo de entrega indicado anteriormente directamente por correo electrónico.

    In 2089, anyone left alive and unmutated is just focused on staying that way. Find shelter. Build an enclave. Survive... one day at a time.

    La descarga de Miscreated está disponible gratis por Steam Red.Puede encontrar Steam aquí.


    Este es un juego de acceso temprano (Early Access), una versión jugable temprana de un juego que aún está en desarrollo. El acceso a la versión completa definitiva ya está incluido en su compra. Con el tiempo, hasta el lanzamiento definitivo del juego, los desarrolladores podrán liberar periódicamente actualizaciones y mejoras.


    Capturas de pantalla

    Descripción del producto

    Nobody knows what started the Final War — it was over too fast, fought with the last of the belligerent nations' nuclear stockpiles, and the ones who pulled the triggers didn't survive. It was the Final War because after that there was really nobody left who wanted to fight; we were all too busy surviving. Half a century of wars using nukes, bioweapons, nanoweapons, and even kinetic-kill weapons, gave us the Empty World: population 100 million and falling fast. Who's to blame? Depends on who you are, but you could just as easily blame the weapons industry; by the end, virtually every arms dealer in the world was owned by Amalgamated Corporation; while everyone was fighting they'd been buying up what Karl Marx used to call “the means of production,” and in the end missiles on both sides proudly wore the AC label. Hell, in the end AC made just about everything, AC Sportsdrinks, AC Icecream, AC Battlegear, even AC Happytabs. I miss those. AC even gave us our wonderful mutant problem; the “vaccine” they developed when radiation sickness became as common as seasonal pneumonia from all those dirty battlefields — all the weapons-grade isotopes getting into the water table, or the fish, or the air — reacted with some of the leftover bioweapons and made lots of people go as squirrely as tab-pumped cannibals. You can ignore a neighbor developing neo-elephantitis or novuleprosy, but when he tries to eat you, you've got to take an interest. So that's it, we're done, civilization is taking a breather. In 2089, anyone left alive and unmutated is just focused on staying that way. There are stories of enclaves here and there, where they're lucky enough to have plenty of food stockpiled and mutants are thin on the ground or there's lots of ammunition to throw at them. My advice is find one. Or make one. The Earth abides, all this too shall pass away, and if Darwin blesses you then you or your kids will inherit what's left. For now, it's one day at a time.


    • Realistic Bullet Physics: Bullet trajectory will change based on gravity, air resistance, and wind.
    • Random Encounters: Encounters can be spawned dynamically and located anywhere on the map.
    • Dynamic Item Spawns: Weapons and items will usually be found in logical places, but can also be found anywhere in the world. Be sure to check everywhere for items – lockers, stoves, cupboards, and many more. Some appliances can be opened to look inside.
    • Persistent Characters: Your character's stats and items will be saved when you exit the game. When you log back in, you will have your health, items and location all restored.
    • Comprehensive Inventory System: Store items on your character and collect weapons, ammo and Notas adicionales useful items. You can also find additional items to increase the amount of storage space your character has – like backpacks, shirts, and pants.
    • Food and Water Systems: Keep your hunger and water levels up in order for your character to function at maximum efficiency. Low levels of food and hunger have a negative impact on your character's performance.
    • Permadeath: When you die all of the items you were carrying stay with your character's corpse. Notas adicionales player's can take them, or you can retrieve them yourself if they are still there when you get back to the corpse.
    • Free-for-all PVP: Kill anyone at anytime and steal their loot. There are no safe zones. However, it will be very beneficial in the long run to make a few friends.
    • Dynamic Weather System: Rain, fog, wind, and Notas adicionales weather patterns are all dynamically generated and will create unique game play opportunities. The intensity of weather patterns will also be supported – from light fog to dense fog, for example.
    • Full Day/Night Cycles: Charge in during the day or wait until night time for a sneaky approach. The game features a real 24 hour clock based on the location of the server you are playing on.
    • First and Third Person Camera Views: Switch views based on personal preference

    Requisitos del sistema

    MínimosOS: Windows 7 Procesador: núcleo de Intel2 Duo 2.4 GHz / AMD Phenom X2 Memoria: 4 GB de RAM Gráficos: NVidia Geforce 460 GTX / AMD Radeon HD 5850 DirectX: 11 Red: Conexión a Internet de banda ancha Disco duro: 20 GB available space Sonido : compatible DirectX Sonido cardRecomendadosProcesador: Intel i5 2500, i7 2600, 2700 o superior Memoria: 6 GB RAM Gráficos: NVidia GTX 670 o superior Disco duro: 30 GB available space

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